![]() ![]() Press the Play button on the top bar to launch the game and test the model.Drag and drop a model into the StarterPlayer tab to make it the default model for all new users the first time they start the game.To do this, click once on the name of the model and change the name in the bottom panel in the Name line. Rename the model from Dummy to StarterCharacter. ![]() Expand the Humanoid tab, select all body parts and uncheck the Locked item.Select and delete all default animations and sounds (Health, Sound, Animate).Drag the model into the visual editor window.Go into Roblox Studio and enter r6 in the search box to quickly find the default character model.How to Create and Dress up a Roblox Character Applying this knowledge, you can create absolutely any game characters and NPCs with a cool appearance. Players.From this guide, you will learn how you can create a character in Roblox Studio and dress him in paid items and accessories without paying a penny. RootPart:PivotTo(CFrame.new(myDesiredPosition + Vector3.yAxis * 3)) Local rootPart = character:FindFirstChild("HumanoidRootPart") ![]() Local character = Players:CreateHumanoidModelFromUserId(player.UserId) Local Players = game:GetService("Players") So, something like: local Workspace = game:GetService("Workspace") If the character is Rthro (is R15, and your game has scaling enabled), then you'll need to call GetExtentsSize on the character Model. So you'll need to offset that vertically by 3 studs if the character is not Rthro (is of fixed size, like R6). You'll notice that this positions the character from their torso's center, and not from their feet. You're better off calling FindFirstChild("HumanoidRootPart") (or WaitForChild). On R6 characters, this is actually the character's Head. Note: do not use Model.PrimaryPart to grab the HumanoidRootPart. Then you can move it by calling PivotTo on their HumanoidRootPart. To create somebody's character, call Players:CreateHumanoidModelFromUserId with the Player's UserId. ![]()
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